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Project / 06

The Path Not Taken.

Game DesignerBoard GameShoebox
USC Course Project2025

A strategic board game design project exploring decision-making and consequence mechanics. Designed core gameplay systems, player interaction mechanics, and balanced progression systems using traditional paper prototyping methods.

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The Path Not Taken board game design

Team One: Ethan Bai, Loden Campbell, Arman Jordan, Qiuyang Wang
Game Name: The Path Not Taken

In this project, we need to design and prototype a variation of Up the River that meets a new experience goal set by your team. The complete rulebook is here.

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