<Projects
Project / 06
The Path Not Taken.
Game DesignerBoard GameShoebox
USC Course Project2025
A strategic board game design project exploring decision-making and consequence mechanics. Designed core gameplay systems, player interaction mechanics, and balanced progression systems using traditional paper prototyping methods.
MediaScreenshot

Team One: Ethan Bai, Loden Campbell, Arman Jordan, Qiuyang Wang
Game Name: The Path Not Taken
In this project, we need to design and prototype a variation of Up the River that meets a new experience goal set by your team. The complete rulebook is here.









